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LordsAWar! 0.1.3

LordsAWar! reached an (unstable) 0.1.3 release. After installing some game-uncommon libraries and compiling for half an hour, I expected to move some units around for some turns and stop playing from being bored. But actually, I enjoyed the simple game rules.



LordsAWar! has decent graphics and good music. I like very much that the game cares about the player by providing a 'restore crashed game' button. The game did crash once, but think I shouldn't have started it together with an other app from the same command line and then moved the game window while it was generating a level... :) Actually LordsAWar! makes a stable impression.



The only thing that confused me in some situations is the path finding. Units would walk in a zig-zag pattern instead of straight lines. I think this might be because vertical/horizontal and diagonal movement is equally expensive and that the behavior is not a bug.





After the absence of an official OpenArena release for a while, 0.8.1 was recently uploaded. It weights one map more (+3-2) compared to 0.8.0 and features a new hit sound (one of the most important parts of any Quake-related game).




Commander Stalin 0.9.3

Commander Stalin's latest version, 0.9.3, was released for Windows and Linux systems. It's a RTS that appears to just replace most of Bos Wars' media. There is no single-player campaign unfortunately.



Today I understood what the game's Stalin-theme might be all about: a parody of Red Alert! However, I feel discomfort with the media of the game: for Charles II's sake, half of this CD's audio tracks is distributed with the game! (Yes, someone owns the exclusive copyright on these re-mastered communist songs.)



I agree that the music fits the theme, but such practice is not legal. Nor is it very original.

Behold! The Uzebox!

Uzebox is a retro and minimal game console, which supposedly will have an open architecture, driver and game soon. It is built for NES controllers and it's driver is written for NTSC. Take a look at this video to witness it's capabilities!




PURITY

It's now possible to play PURITY with pre-compiled maps! See this thread for instructions. Currently there is half a dozen of maps, on which you can roll around and figure out what the different attacks do. I found experimenting with the weapons very interesting and already developed some techniques for "get as fast as possible from this part of the map to that other part of the map."



Also, if you're into minimalistic art, you'll find PURITY to be a tool for creating some sexy screenshots. Hm... three dee canvas...



Radakan's team decided to use the Creative Commons Attribution-ShareAlike license for all of it's content. What joy! I'm still waiting for WorldTool's next release. Impatiently.



I just red that Nosslak, who contributed to OpenFrag before, offered his skill to the Radakan project. His motivation seems to be the slow progression of OpenFrag.



Did you know you can learn to create a game showing a picture of cheese in under five minutes? It's true! True, I tell you!



Also, I'm trying to create a snake-like game in Lua. I've been thinking about the concept in the last four days, but I have some kind of mental blockade which keeps me from sitting down and keep on writing these less than a hundred lines of code.




Commander Stalin

PS: Commander Stalin is a Bos Wars-based RTS with a ww2 theme. The music in the game is screaming "copyright infringement" - I wonder about the artwork.